
Part of Series
NECROMUNDA: HOUSE OF FAITH Necromunda is the tabletop skirmish wargame of anarchy and violence, where players control rival gangs of fighters battling each other for supremacy in the nightmare depths of the underhive. Necromunda: House of Faith continues to expand on the game, introducing a wealth of new rules to add even more variety, scope and excitement to your battles in the underhive. INSIDE YOU WILL FIND: History of the House of Faith: Learn about the humble beginnings of Clan Cawdor and the rise of the Cult of the Redemption, from their early years as the wastrels and outcasts of the Clan Houses to becoming the largest clan on Necromunda, with millions of faithful in every hive city and wasteland settlement. House Cawdor Gangs: Updated rules for creating and running House Cawdor gangs, including extensive weapon and Wargear lists as well as entirely new set of fighters - Redemptions! - that can be mixed into Cawdor gangs or run as a gang in their own right. Hired Guns, Hangers-on and Dramatis Personae: Rules for adding Bounty Hunters, Hive Scum and House Agents to your gang, as well as Cawdor specific Dramatis Personae such as the Headsman and the fearsome Klovis the Redeemer! Expanded Rules: Additional rules for running House Cawdor gangs, including Sub-plots, a unique Cawdor Skill set, Cawdor terrain and House Favours, along with rules for Articles of Faith, allowing your fighters to manifest 'miracles' in battle. House Cawdor Scenarios: Scenarios dedicated to the House of Faith, from cleansing a hive level with fire in Righteous Crusade to the brutal initation rituals for new gang members in Test of Faith.