


Ravenloft: Children of the Night: Accessory Series
Series · 4 books · 1996-1999
Books in series

#1
Children of the Night
Vampires
1996
For All Character Levels:
Behold the Many Faces of Mankind's Darkest Enemy
Twin puncture wounds mark the kiss of the nosferatu. Blood trickles with the slow crawl of despair. A shadow lingers, black against black. Chill mist clings damply to every surface, and the echo of an anguished shriek still hangs in the air.
Children of the Night: Vampires introduces 13 unique and terrifying villains of horrific proportion. Each one challenges vampire hunters to rethink common perceptions regarding these foes - for these are no ordinary undead. Every creature presented in this book is a unique individual with its own history, personality, and powers.
These lords of the night whom adventurers may meet include the following:
Jander Sunstar, one of the oldest vampires in the Land of Mists
Myxitzajal, a seagoing monster with a taste for fishermen
Lady Adeline, an elf vampire who seeks out the light rather than hiding from it
Lyssa von Zarovich, who covets the power of her great uncle Strahd
...and many more!
These Are the Children of the Night
Children of the Night: Vampires is the first book in a new series that brings to (un)life the creature types treated in the bestselling Van Richten's Guides. Each volume offers biographies of distinct and monstrous villains easily added to any game; short adventures featuring such nemeses, which can stand alone or be strung together to form a mini-campaign; unique ways to fight each foe; and adventure hooks for using the creatures as recurring villains.
Summary of content:
Jander Sunstar
Audun Beck
Lyssa Von Zarovich
Moosha (desert vampire)
Myxitizajal (greater vampirc ixitxachitl)
Lady Aveline (elf)
Don Pablo (Vorlog)
Alexi (vampire slave)
Jack Bequick (trickster vampire)
Lady Heather Shadowbrooke (druid vampiress)
Ezra (nosferatu of the sewers)
Mulger d'Ajust (vampire sage)
Marla (penanggalan)

#2
Children of the Night
Ghosts
1997
For All Character Levels:
Children of the Night: Ghosts details thirteen horrifying and tragic beings that test the fear threshold of even the staunchest ghost hunter.
The restless spirits depicted herein will force heroes to solve conundrums or look at ghosts in a new light.
Every creature presented in this book has its own history, personality, and powers.
Some of the haunts that adventures will confront include the following:
Vlana Waldershen, a half-vistani ghost whose rage knows no bounds
The Ghost Cat, a monstrous being that draws tainted victims further onto the path of evil
Nikoiai Melentha, a child ghost who becomes what he hate most while protecting the defenseless
These are the Children of the Night.
Children of the Night: Ghosts is the second book in a series that brings to unlife the creature types detailed in the best-selling Van Richten's Guides.
Each volume offers biographies of distinct and monstrous personalities easily added to any game; short adventures featuring each nemesis, which can stand alone or form a mini-campaign; unique ways to fight each foe; and adventures hooks for using them in the future scenarios.
Summary of Content:
Jimmy Upton (Steven Brown)
The Ghost Cat (John D. Rateliff)
Wilhelm Pellman (Sean K Reynolds)
Susannah Joson (David Wise)
Theona Helsuar(Cindi Rice)
Lord Alexander von Lupinoff(Dale Donovan)
Sir Marcus Malvoy (Ed Stark)
Hurreh and Acchalus (Robert Wiese)
Nikolai Melentha(Steve Miller and L.L. Hundal)
Rhianna(Miranda Horner)
Ghosts of Hospitality (Doug Stewart)
Vlana Waldershen (Dan Wenger)
Ezekiel Preston(Anne Brown)

#3
Children of the Night
Werebeasts
1998
For All Character Levels:
"I wouldn't do that if I were you," warned the stranger in an oddly irritated tone of voice.
Yet the street thugs only laughed and struck at him harder.
He fell to the ground and curled into a ball... and then that ball began to bulge as the stranger's clothes ripped at the seams, revealing the bristle of swiftly growing, shaggy hair.
Children of the Night: Werebeasts is the third book in a series that brings to (un)life the creature types treated in the bestselling Van Richten's Guides.
Each of the creatures depicted herein carries its own history, its own special curse, and its own mini-adventure that will test the mettle and the wits of novice and experienced adventurer alike.
Some of the monsters that heroes will confront include the following:
Meeka, a cat that almost, but not quite, became human
Professor Arcanus, a collector of rather strange curiosities and artifacts
Mother Fury, a "woman" who loves what she is and wants to share her "gift"
Henri Milton, an artist who isn't sure if art imitates life or vice versa
Dr. Horstman, a scientist with a unique perspective on "progress"
These Are the Children of the Night
This product was designed for use with the RAVENLOFT campaign setting, but it can easily be adapted for use in any AD&D game world, or it can be used by itself for an evening of terror.
Summary of content:
Andre de Sang (maledictive wererat)
Angel Pajaro (pathologic werefox)
Radjiff Chandor (maledictive weretiger)
Vladimir Nobriskov (true werebat)
Meeka (pathologic catwere)
Abu Al Mir (true werejackal)
Sheneya (maledictive werecobra)
Prof. Arcanus (maledictive weregorilla)
Mother Fury (true mountain loup garou)
Henri Milton (maledictive wereboar)
Vjorn Horstman (human wizard)
Sandovor (maledictive werecrocodile)
Hilde Borganov (true wereray)

#4
Children of the Night
The Created: Ravenloft Accessory:
1999
For all character levels:
Thirteen golems—each a unique and horrifying creature constructed of myriad materials—are presented with complete descriptions and short adventures.
This is fourth release in the Children of the Night series, based upon the tremendously popular Van Richten's Guides.
These terrifying creatures fit equally easily into an ongoing "Ravenloft" campaign or any AD&D game setting.
Suitable for all player character levels.
The Whole Is Greater Than the Sum of the Parts
Within these pages lie the stories of 13 madmen and their singular creations.
Some are flesh and blood, others glass or wax, even metal or mist.
Whatever their makeup, each has the will to live - and sometimes that means needing to kill.
They are more than just golems. They are the Created. And they are ready to make your acquaintance.
Among those lurking inside:
The Chaperone, a bestial companion with grave defects.
Automatic Man, a corroded "butler" entombed in rubble, eager to serve up terror anew.
Angelique, a perfect beauty with an imperfect past, terrified by the "killer within."
Dr. Bollenbach, a surgeon who know the many faces of death - and who would like you to meet them.
Children of the Night: The Created is the fourth volume in a series that celebrates the horrors detailed in the best-selling Van Richten's Monster Hunter's Compendiums.
Each of the creatures in this book is introduced through a complete story describing its origin, powers, and personality, as well as a short adventure.
While these monsters are designed for the RAVENLOFT campaign setting, they can be unleashed in any AD&D game world. Each mini-adventure can serve as a diversion from regular play, a special "evening of terror," or become part of your ongoing horror campaign.
Summary of content:
Aggregate Golem (by Ed Stark)
Angelique (Thomas M. Reid)
Automatic Man (Dave Gross)
Azenwrath (Lucien Soulban)
Chaperone (Miranda Horner)
Alexandre du Cire (William W. Connors)
Doppleganger Golem (Steve Miller)
Gestalt(John W Mangrum)
Living Armor (Peter Adkison)
Lucre (Steven "Stan!" Brown)
Lumina(Cindi Rice)
Min'kins (Harold Johnson)
Transient Golem (David Wise)