


Books in series

#2
Inda
2006
Indevan Algara-Vayir was born the second son of a powerful prince, destined to stay at home and defend his family's castle. But when war threatens, Inda is sent to the Royal Academy where he learns the art of war and finds that danger and intrigue don't only come from outside the kingdom.

#3
The Fox
2007
Attending the King's Military Academy had been Inda's greatest dream. But Academy reality is far from what he'd imagined-for by defending the second son of the king, Inda becomes embroiled in a vicious political struggle among the nobility that he has no hope of winning.
But these petty squabbles are only a faint shadow of what is to come. His future holds betrayals he cannot even imagine, and before growing to manhood, his fate will sever him from all he holds dear, thrusting him away from friends, family, and the life he thought he'd been meant to live, onto the perilous decks of pirate ships and beyond...

#4
King's Shield
2008
Inda, on the verge of adulthood, is at last coming home. At age eleven he'd been exiled from his kingdom, but when he learns that his homeland is about to be invaded, he ends his exile to report the imminent attack. Pressed into service as the king's "royal shield arm," Inda must now defend the kingdom; for his reputation as the captain who defeated the most dangerous pirate fleet in history makes him the only man who stands a chance to defeat his country's ancient enemy.

#5
Treason's Shore
2009
Fourth in "an intense fascinating epic"\* of high action and fantasy adventure.
Inda, fresh from his triumph on the battlefield against the Venn, takes his place beside King Evred as Harskialdna, the King's Shield. But the Venn are far from defeated and only Inda's fame is strong enough to inspire all the squabbling kingdoms to unite and raise a force mighty enough to protect the strait and repel the enemy. Evred has also ordered Inda to take over the strait once the battle is won, but Inda, a former pirate, knows that this is a very bad idea. Now Inda must choose between obeying his liege-or committing treason.

#6
Time of Daughters I
2019
In a time of change and danger, peace sparks to war, and sons become daughters...
It’s nearly a century after the death of Inda, the unbeatable Marlovan commander.
Danet and Arrow, content in their arranged marriage, just want to live in peaceful obscurity and raise their family. But when a treaty sends them to the royal city to meet the heir to the throne, they discover that peace is fragile, old enemies have long memories, and what you want isn't always what you get.
By the time they learn that you can’t go back again, events ignite a conflagration that no one could have foreseen—except for the ghosts who walk the walls in the royal city.
This is the first half of an epic story of politics, war, family and magic in the beloved world of Sartorias-deles.

#7
Time of Daughters II
2019
In a time of rising danger, women go to war, and ghosts walk the walls...
In the second volume of TIME OF DAUGHTERS, a few years have passed since the bloody change of regime in a disintegrating kingdom.
Threats from the border become raids, led by an idle noble with an eye to kingship. The two princes, Noddy and Connar, newly emerged from the military academy, are dispatched to patrol the troubled area until they find themselves under attack.
Their loyalty to one another is strong, but what happens when one brother discovers a taste for war and the other a loathing for it?
Matters of love and marriage tangle up with the menace of war. But the greatest threat of all comes when the world’s strongest army faces enemies from within—watched by the ghosts who walk the walls.
This concludes the epic story of politics, war, family and magic in the beloved world of Sartorias-deles.

#8
Banner of the Damned
2012
Princess Lasva is about to be named heir to her childless sister, the queen. But, when the queen finally bears an heir, Lasva's future is shattered. Grief-stricken, she leaves her country of Colend and falls into the arms of Prince Ivandred of Marloven Hesea. His people are utterly different-with their expertise in riding, weaponry, and magic- and the two soon marry.
When the sensational news makes its way to Lasva's sister, the queen worries for Lasva at the hands of the Marlovens, whose king's mage is in league with the magical land of Norsunder-considered by Colendi to be their enemy. The queen orders Emras, a scribe, to guard Lasva.
But it may be too late-Lasva is already deeply involved with the Marlovens and their magic. War wages on, and all are forced to redefine love, loyalty, and power...

#9
Over the Sea
2007
When Sherwood Smith was eight years old, a girl named Clair walked into her dreams, bringing hints of a world where girls could adventure, live on their own, and best of all, didn't have to grow up. Clair traveled about looking for girls who needed a home. She even came to Earth, where she found CJ, who did not fit. CJ found herself not only taken to another world to live, but she became the princess—Clair's "left hand splat." One of her jobs as princess was to write down their records. Another was to serve as leader for the girls when Clair was busy learning to become queen. The girls had jobs too, as they discovered villains who thought it their business to take a kingdom away from a mere girl. From the shadowy Kwenz, a powerful mage with a very wicked past, to the usurper Glotulae and her son Prince Jonnicake, who in their ridiculous way were just as determined to boot Clair out, there were plenty of chances for adventure. And mystery, like why did kids from other times and worlds show up every now and then?
These are the early stories—how Clair found her gang of girls, and how "the M girls" developed the fine art of the Duel to the Pie.

#10
Mearsies Heili Bounces Back
2008
"I am Princess Cherene Jennet Sherwood of Mearsies Heili, hater of evil, foe to all villains, and wielder of the prune pie of justice!" That's how CJ Sherwood introduces herself when she lands into her craziest adventure yet. In this, the second volume of CJ's records, she and her gang of friends gathered around the thirteen year old queen, Clair Sherwood, find themselves beset by magical spells and various villains. They still manage to have fun in the underground hideout in the middle of Mearsies Heili's woodland.
CJ loves life with "the M girls" — so she is completely unprepared to be taken away and put in a silken prison in order to forget being a princess. As CJ uses her brains and imagination to get out of trouble, she has to think about what being a princess really means.
She also discovers that there are things even tougher to deal with than terrible enchantments, sinister shadows, and lurking villains: teenage boys.

#11
Poor World
2011
If you have a hankering to experience the prune pie of justice, ask CJ or her gang of girls if they want to Save the World.
The Mearsiean girls around thirteen-year-old Queen Clair prefer their villains silly, their throwing pies gloppy, and their adventures fun. But what happens when you’ve gained a reputation for successfully outwitting villains twice your age and experience?
Recruitment whether you like it or not, is what. By a villain who thinks he is doing the world a favor by taking it over and reorganizing it. He’s got your friends depending on you, he’s got your queen slated for assassination.
And he wants to make you his heir.
CJ faces her toughest challenge yet. Her heroic thought? If all there is to save the world is me...
POOR WORLD!

#12
Hunt Across Worlds
2011
First written when Sherwood Smith was a teen, the series called CJ’s Notebooks feature a gang of girls around thirteen-year-old Queen Clair of Mearsies Heili. The M girls, as they come to be known, prefer their villains silly, their throwing pies gloppy, and their adventures fun. But villains don’t ask first if the girls want to be dragged into dangerous escapades, so they’ve had more than their share.
Sometimes they are not the center of the dangerous escapades.
Hunt Across Worlds, a prelude to Fleeing Peace, is about two kids from Earth who discover a boy from another world being kept prisoner. When they rescue him, they end up having to cross the USA before being blasted by magic to Mearsies Heili, where they meet a sailor girl who’s been stuck in charge of a Mysterious Magical Object.
CJ and the gang try to come to the rescue, discovering that being on the edge of big events can lead to bigger questions; this one leads directly into Everon.

#13
Senrid
2007
The kids on the good side are united in one thing: regarding Senrid as a villain. So what do you do when you’re fifteen, supposedly king of one of the most powerful kingdoms in the world, but all you have on your side are wit, will, and maybe a few skills? And what if the people you like best are your enemies, and your powerful uncle, the regent, want to see you dead?
This is actually three novelettes and a novella, forming an arc with Senrid at the center, first written after Sherwood Smith turned fifteen, the age of the kids in the stories.

#14
The Spy Princess
2012
Just right for fans of Tamora Pierce and Patricia C. Wrede!
When twelve-year-old Lady Lilah decides to disguise herself and sneak out of the palace one night, she has more of an adventure than she expected—for she learns very quickly that the country is on the edge of revolution. When she sneaks back in, she learns something even more her older brother Peitar is one of the forces behind it all. The revolution happens before all of his plans are in place, and brings unexpected chaos and violence. Lilah and her friends, leaving their old lives behind, are determined to help however they can. But what can four kids do? Become spies, of course!

#15
Sartor
2012
In this sequel to The Spy Princess, Lilah, newly made a princess, teams up with Atan, the hidden princess of the oldest country in the world, Sartor, to free the kingdom from a century of enchantment.
Capture, escape, a forest beyond time, ancient beings, civilizations secreted in caves, and a deadly enemy await the girls. Atan knows that if she survives, the challenges facing a fifteen-year-old queen are only beginning.

#16
Fleeing Peace
2011
Siamis said, “Your young friend Liere is not going to enjoy the trap she’s walking into, I fear. But you figured that out, did you not? Why didn’t she listen to you?”
“To snap her fingers under your nose,” Senrid retorted.
“Irresistible.” Siamis smiled gently. “But it’s going to cost.”
Fifteen-year-old Senrid is newly king of the difficult warrior kingdom Marloven Hess . . . just in time to lose it, and find himself running for his life. When Senrid is captured he overhears a secret—one he can use against the enemy, a charismatic, handsome man named Siamis who can read minds, and who enchants people just by talking to them.
Liere has always known she was special, which just increased her loneliness and sense of isolation. She can hear others’ thoughts, and she senses the real emotions below the façade. When a golden-haired man named Siamis comes to her village and enchants the entire town around her, she finds herself on the run.
Liere and Senrid couldn’t be more different, but their goal is the same, to locate the powerful magic that will unravel Siamis’s world enchantment.
Chased by powerful enemies, Liere and Senrid are tested to the max as they form an alliance of kids to aid them, and gain magical support from surprising sources.
Written when Sherwood Smith was a teenager herself, Fleeing Peace is the first in the series that ties together all the kids who became the Young Allies against the coming Norsunder War.
Neither ever expected to discover something even more powerful than friendship. First written when Sherwood Smith was fifteen, this is the story of how Senrid and Liere first met.

#17
A Stranger to Command
2008
A STRANGER TO COMMANDIn this much-anticipated prequel to CROWN DUEL, Vidanric Renselaeus, fifteen-year-old Marquis of Shevraeth, finds himself sent across the continent to a military academy in Marloven Hess, a kingdom known for its violent history. Vidanric is used to civilized life in pleasant Remalna—except that the evidence is increasingly clear that the civilization is only on the surface. Too many young, smart heirs have suffered accidents of late, and the evidence is beginning to point to the king, Galdran, who has grandiose plans for expansion.
In Marloven Hess, no one can pronounce his real names, and they assume his title is his name. He becomes Shevraeth—discovering that there are no marquises or dukes or barons in this kingdom, and no one has the slightest interest in Remalna. Or in foreigners. Until very recently, the academy was closed to outsiders. But the king—also fifteen, and recently come to his throne after a nasty civil war—wants him there.
Learning about command turns out to be very different than Shevraeth had assumed, and the Marlovens, who are going through political and social change at all levels, are not at all what he expected. He makes friends as well as enemies; experiences terror and laughter as well as challenges on the field and off.
He discovers friendship, loyalty—and love.
All the while greater events in the world are moving inexorably toward conflagration, drawing the smartest of the young people into key positions—whether they want it or not. They're going to have to be ready.
"Involving characters, exquisite world building, politics, intrigue, and choices to be made between love, school and country. A Stranger to Command has everything. Drop what you're doing and read it immediately."
—Justine Larbalestier author of HOW TO DITCH YOUR FAIRY
"War games. Courtly Vidanric, sent for his own protection to train as a warrior in a foreign land four months' journey from home, considers himself alien, sensitive, weak, and ignorant among his fellow cadets. Remaining a study in courage and integrity, despite the grinding discipline that takes away even his name, Vidanric's soldier's skills grow swordblade sharp even as he also learns lessons of the heart. But capability, responsibility, and all-too-real invasion come together as Vidanric realizes that not only is he being trained for kingship, he's capable of it, too . . . A diamond-bright portrait of a harsh and magical journey to adulthood."
—Elizabeth E. Wein, author of THE MARK OF SOLOMON
"Sherwood Smith's universe is so detailed at this point that you feel like a traveller in a real foreign land—charmed, sometimes bewildered, and finally at home with no desire to leave. This book deals thoughtfully with the creation of a hero, and also creates an exciting, occasionally-painful, and always absorbing adventure."
—Sarah Rees Brennan, author of THE DEMON LEXICON

#18
A Sword Named Truth
2019
Untested young rulers must cooperate to protect their world from the magical threat of the mysterious kingdom of Norsunder in a new epic fantasy trilogy set in the same world as the popular Inda series.
The first installment of a trilogy, A Sword Named Truth launches readers into a story of non-stop action, politics, and magical threats leading to Norsunder's return. Our heroes span continents and cultures, ambitions and desires, but share one characteristic: they are young leaders. Many are rulers of unstable nations, growing into their power and their identities, but they seek ways to trust and bind themselves together—and find the strength to defend against a host that has crushed entire worlds: Norsunder.
With incredible powers only hinted at and enigmatic characters who appear in strange circumstances, the magical empire of Norsunder has loomed as the ultimate villain in Sartorias-deles, portending a battle to come, with the very highest of stakes.
Set in the complex world of Sartorias-deles, Sherwood Smith returns readers to the enthralling saga begun with the military action of the Inda series and continuing in the magic-based cultural drama of Banner of the Damned, bringing together deadly high politics, engaging worldbuilding, and nuanced examinations of power, love, and betrayal.

#19
The Hunters and the Hunted
2022
In volume one, A Sword Named Truth, a shaky alliance made among young rulers brought too early to their thrones survived an enchantment, commanded by Siamis, the handsome young Norsundrian. Siamis was defeated, and the world celebrated, believing peace had come!
At the start of volume two, The Blood Mage Texts, the alliance seems to be a thing of the past as two quests reveal long-hidden secrets. Meanwhile Siamis has gone renegade, hunted by both sides.
As the Rise of the Alliance saga continues, Siamis is not the only one being hunted. The sinister and elusive Norsundrian commander Detlev has been seen more often in the past five years than he has in the past five hundred. The young allies to reform the alliance—meeting unexpected difficulties when no one can agree on what form it should take.
That is before a series of murders leads to the shocking news that the alliance has been infiltrated by a mirror alliance of Norsundrian boys.
Trained by Detlev.
Which leads inexorably to the deadliest of stalking games . . .

#20
Rise of the Alliance IV
Nightside of the Sun
2022
The climax to the Rise of the Alliance saga begins with Detlev’s boys taking two prisoners as they retreat to their lair on Five, the sister world that has been lifeless for nearly five thousand years. Reviled by both sides, the one thing they can trust is their strength, their training, and each other. Or so it seems.
Meanwhile, unknown to both Norsunder and the Sartoran mages, there are secrets living within that world that will change everything.
The high-stakes hunt continues on two worlds as the surviving allies step into adult roles one by one, just to find themselves with greater challenges as the world hurtles inexorably toward war . . .

#22
The Trouble with Kings
2008
Princess Flian finds herself the unwilling object of desire of three royals. Is the one she wants a villain—or a hero?
Waking up in a strange place, Flian Elandersi at first doesn't know who she is. One wicked prince tells her she is secretly engaged to an even more wicked king who wants to marry her right away. But before that happens, yet another wicked prince crashes through a window on horseback to sweep her off her feet.
Memory returns, and Flian realizes that all any of them seem to want is her considerable wealth, not her pleasant-but-ordinary self. She longs to escape the barracks-like, military atmosphere and return to civilization and her musical studies.
Flian endures another abduction, this time in the middle of a poetry reading. Who is the villain? Prince Garian Herlester—languid, elegant, sarcastic? Prince Jaim—he of the dashing horsemanship? Or King Jason Szinzar, whose ambiguous warning might be a threat?
Flian decides it's time to throw off civilization and take action. The problem with action is that duels of wit turn into duels of steel—and love can't be grabbed and galloped away.
NOTE: this edition has gone out of print, and has been edited and reissued by Book View Cafe.

#22
Crown Duel
2002
Over their father’s deathbed, young Meliara Astiar and her brother Branaric promise to lead their people against the evil King. The impoverished count and countess discover that even when the cause is right, leading a war is much tougher than it appears. When Meliara falls into the hands of the elegant Marquis of Shevraeth, the enemy commander, she knows she has to either escape or die. After a desperate chase across country, she discovers that she and Bran are not alone—but the alliance is offered by the person she hates the most.
Once the king is gone, she faces a new type of battlefield: not muddy fields and sharpened steel, but marble palaces. The weapons now are fashion, manners, and the subtle and secret language of fans. Finally, there is the toughest challenge of all, courtship. For how do you defend yourself when the one who draws your eye, and your heart, is your worst enemy?
The e-book edition has the above plus several scenes from the hero’s point of view.

#23
Sasharia en Garde!
2008
Sasha’s mother, Sun, was once swept away from a Ren Faire to another world by a prince—literally—but there was no happy ending. Sun’s prince disappeared, and a wicked king took the Khanerenth throne. In the years since, Sasha and Sun have been back on Earth and on the run. Mom and daughter don’t quite see eye to eye on the situation—Sasha wants to stand and fight. Sun insists her prince will return for them one day; it’s safer to stay hidden.
Then Sasha is tricked into crossing the portal to Khanerenth. She’s more than ready to join the resistance, kick some bad-guy butt, and fix the broken kingdom. But…is the stylish pirate Zathdar the bad guy? Or artistic, dreamy Prince Jehan?
Back on Earth, Sun is furious Sasha has been kidnapped. Sun might once have been a rotten princess, but nobody messes with Mom!
Product Warnings
This title contains a kick-butt mother-daughter team, a wicked king, a witty pirate with an unfortunate taste for neon colors, inept resistance fighters, a dreamy prince who gallops earnestly hither and yon, and a kick-butt princess in waiting.
Swashbuckling in a magic world—L.A. style!

#24
The Wicked Skill
2022
In this fantasy of manners we meet two displaced young kings, one shopkeeper’s daughter who went away an ugly duckling and returns five years later a beautiful and highly skilled swan, and a young queen who is master of all she surveys . . . until she isn’t. The result is the last summer of love and adventure on the eve of cataclysm.
The Wicked Skill, from a poem by John Donne, duels and dances with discovery of the many facets of love—set against a background of revolution, one conducted through manners, the other by swashbuckling youths who think life is a game . . .

#25
Ship Without Sails
2022
Nobody sane wants war.
But what happens when war comes to you?
In this first volume of The Norsunder War, the allies introduced in The Rise of the Alliance find their world invaded. For Atan, Queen of Sartor, preserving lives and knowledge come before fleeing to safety. Jilo of Chwahirsland risks his life to resist the return of an evil king. And for Senrid of Marloven Hess, it means facing a combined army whose might hasn’t been seen for eight hundred years, and losing everything he holds dear.
Heroism. Betrayal. Endurance. Resistance. Both sides encounter unexpected twists as some discover that even when existence is most dire, it can still surprise you . . .

#26
Marend of Marloven Hess, The Norsunder War 1.5
2022
In the recently defeated warrior-kingdom of Marloven Hess, two enemies, one a defeated king hunted by the conquerors, and the hunter who did the conquering, duel for the soul of a conflicted young teen.
This short novel takes place between the events of the first two volumes of The Norsunder War: Ship Without Sails, and Seek to Hold the Wind.

#27
Seek to Hold the Wind
2022
The second volume of four begins with the loose alliance of young rulers, mages, scribes, friends, and ex-enemies on the run. The only place of safety is a tiny agrarian kingdom no one has ever heard of, though hints begin to surface that nothing there is quite what it seems.
Some venture on quests for ancient magical artifacts that might aid them—but all those quests turn . . . sideways. Some are deadly. Some races turn into chases.
Meanwhile, Senrid, the Marloven warrior king, goes covert, staying one step ahead of the conquerors who want him dead. A pair of brothers, one on each side, begin a duel of wit and danger.
PRAISE FOR THE SARTORIAS-DELES SERIES:
“The book is set in a world so intricate and real that it’s hard to step out of and hard to forget. Filled with magic and glamour, it houses a culture unique for its openness and warlike ability.... Smith’s rich details and imagery tie this story together. Complex and compelling.” —San Jose Mercury News
“Smith deftly stage-manages the wide-ranging plots with brisk pacing, spare yet complex characterizations, and a narrative that balances sweeping action and uneasy intimacy.” —Publishers Weekly
“A damned good book.... A compelling protagonist with a vivid voice, a master's control of pacing and tension.” —Tor-dot-com

#28
A Chain of Braided Silver
2022
“Written with heart-piercing vividness and sly humor, a roller coaster of emotions!”
“Consistently brilliant, this series showcases what fantastic worldbuilding can be.”
The long-awaited conclusion to The Norsunder War is also the culmination to the entire Sartorias-deles arc. Find out why one reader on Reddit said, “Beginning with INDA, this entire series utterly ruined me, and then gave me such joy and hope!”
Secrets both ancient and current are revealed, as the alliance—at times uneasy—works together to reclaim Sartorias-deles from Norsunder. Leaders around the world plan a simultaneous counterattack, but that is only a decoy away from the battle in the realm of the mind against a world-devouring power.
Hibern must solve a lethally dangerous puzzle as she dodges the hunter; grief-stricken Senrid must team with the man his beloved has chosen while his kingdom is overrun; Jilo singlehandedly intends to wrench the sinister Chwahir from their overwhelmingly poisonous tyrant; Imry, former commander, is now renegade, and even more dangerous; Marga begins to assert her powers; and everything comes down to Detlev, once the world’s chief villain. And yet, in spite of the mounting dangers, some manage to find love . . .
Read the pulse-pounding, heart-lifting conclusion to The Norsunder War.

#29
Remalna's Children
2011
Together for the first time, two stories about Meliara and Vidanric's oldest "Beauty" in which Princess Elestra (the plain one) goes to look at a tree, and discovers a handsome villain, and "Court Ship" in which Prince Alaraec and his friend Nadav, heir to Savona, go to court a princess, but find themselves distracted. The princess does not intend to let them remain distracted for long.

#31
Let the Torrent Dance Thee Down
2023
“Written with searing intensity, this story of the redemptive power of love amid the shambles of war and the re-emergence of ancient powers builds to a white-knuckle climax.”
The war is over, all but the cleanup. And the emotional recovery, with its scars both visible and invisible. Liere Fer Eider learns on the run how to become a queen, while Andri adjusts to life this side of the law. Senrid, in devastated Marloven Hess, has to straight-arm a rage-filled populace into peace. While on a faraway mountain Detlev at last oversees the rebuilding of his school for training re-emerging psychic powers after four millennia. .
A few years pass, and everything seems to be settling into the new norm—until Liere wakes from a drugged sleep to an enemy who offers an impossible choice.
This epic fantasy follows on from The Norsunder War
Author

Sherwood Smith
Author · 74 books
I am a writer,( Patreon here) but I'm on Goodreads to talk about books, as I've been a passionate reader as long as I've been a writer—since early childhood. I'm not going to rate books—there are too many variables. I'd rather talk about the reading experience. My 'reviews' of my books are confined to the writing process.