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Spooksville
Books in series
#1
The Secret Path
1995
Adam didn't believe all the stories about Spooksville. Adam has just moved to the small town of Springville. The first day there, he meets Sally, who tells him the city's real name is Spooksville, because of the all the spooky things that go on in it. Adam doesn't believe her until they team up with Watch and go in search of the Secret Path - a magical path that leads to other Spooksvilles. Together, Adam, Sally, and Watch will take the Secret Path and pass through a dark doorway. On the other side they will find a terrifying Spooksville where there are huge spiders, living skeletons, evil black knights, and a witch who just loves to make dolls - out of kids.
#2
The Howling Ghost
1995
The ghost was mean-spirited. Cindy is playing by the ocean with her younger brother, Neil, when a ghost appears out of nowhere and grabs Neil and takes him away. Cindy tries to tell people what happened, but everyone assumes the boy must have drowned. Cindy is left heartbroken, with no one to help her find her brother. Until Sally reads about what happened in the paper. Sally believes in ghosts—she knows ghosts are a dime a dozen when it comes to Spooksville. With Adam and Watch, Sally goes to Cindy and promises to help her get her brother back. But what none of them knows is that this is a nasty old ghost. It would rather turn them all into ghosts than return Cindy's brother. Front cover illustration - Lee MacLeod
#3
The Haunted Cave
1995
There is a famous cave located just outside of Spooksville. Many stories surround the dark place: scary ones as well as exciting ones. Hearing the amazing tales, Adam is tempted to explore the cave with his new friends: Watch, Sally, and Cindy. But thte moment they enter the cave, the entrance closes behind them. And they are trapped in the dark. They walk deeper into the cave, frantically searching for a way out. The batteries in their flashlights begin to run low. Then they realize something is following them. Something that has been in the cave for a very long time. Something big and black and hungry.
#4
Aliens in the Sky
1996
Meeting a group of aliens the evening after strange lights appeared in the sky, Adam and his friends are forced to accompany the strange beings for a "ride," and soon discover that they have been abducted. Original.
#5
The Cold People
1996
Discovering huge blocks of ice inside the woods of Spooksville, Adam and his friend inadvertently set free the Cold People, who soon after ravage the town, freezing everybody they touch. Original.
#6
The Witch's Revenge
1996
Was she a good witch or a bad witch? The time has come for Adam and his friends to again face Spooksville's most powerful citizen—Ms. Ann Templeton. Sally says the woman is definitely a witch, but Adam and Watch are not so certain. To find the truth, they visit her castle together. There they find both good and bad: creatures more horrible than anything they could imagine, but also magical tools that can create the most wonderful things. But will these tools help Adam and his friends? Or are they just instruments to trick them? And make them slaves of the mysterious Ann Templeton? Front cover illustration by Lee MacLeod
#7
The Dark Corner
1996
They wanted to give it one more try. Bum has told Adam and his friends about a place on the other side of the Secret Path that is supposed to be more fun than anything they have ever seen. Bum is so enthusiastic about the other dimension that Watch and Adam are willing to try the magical path once more, even though they know it is dangerous. Sally, of course, warns them that they'll all probably end up dead. As usual, they ignore Sally. They pass through the mysterious doorway. They have fun, at first. Then they learn that there are much worse things than dying.
#8
The Little People
1996
Are there fairies and gnomes? Leprechauns and elves? Most people, including Adam, would have said no. But one day a whole herd of magical creatures invades Spooksville. At first they play childish pranks, and Adam and his friends are happy to welcome them. But quickly the pranks turn cruel, and Adam, Sally, Watch, and Cindy are soon fighting for their lives. Where did these little people come from? How can Adam and his pals make them go away?
#9
The Wishing Stone
1996
Adam and his friends are delighted when they discover a crystalline cube-shaped stone that grants the wishes of anyone who holds it, until they realize that a heavy price is attached to every granted wish
#10
The Wicked Cat
1996
It seemed like a normal cat—at first. Adam and his friends are exploring the area around Spooksville when they come across a black cat. It seems like a friendly animal: it purrs when they rub its back, and licks its paws like any other cat. But then if follows them back to town, and strange things begin to happen. A tree falls down, and a house catches fire. Each time something bad happens, the cat is there—watching, with its strange green eyes. And it won't go away. Adam and his friends don't know what to do. Especially when the cat begins to use its powers on them. Cover art by Lee MacLeod
Author
Christopher Pike
Author · 106 books
Spooksville
Series ·
24
books · 1995-1998
By
Christopher Pike
#11
The Deadly Past
1996
Suddenly there are creatures from the ancient past in Spooksville. Huge meat-eating lizards attacking people in their cars. Flying reptiles swooping down and lifting kids away. But where have these dinosaurs come from? Adam and his friends discover that a huge doorway has been created between present-day Spooksville and sixty million years ago. It is through this doorway that the dinosaurs are attacking. But who created this doorway? How can it be closed before all of Spooksville is destroyed?
#12
The Hidden Beast
1996
There are more troubles in Spooksville. A dragon has appeared out of nowhere and it is looking for its treasure. In fact, it intends to destroy the entire town unless its jewels and gold are returned immediately. The only trouble is that Adam and his friends don't know where this treasure is.Worse, the creature is rather hotheaded and won't listen to reason. It is a fire-breathing dragon, and soon it is laying waste to all that stands in its way. Even kids—it doesn't mind burning them to ash. Soon Adam and his friends are fighting for their lives.
#13
Creature in the Teacher
1996
On their first day back at school, Adam and his friends are horrified when they learn that their science teacher is an alien monster who eats his students and gives bad grades on purpose. Original.
#14
The Evil House
1996
It is Halloween and Spooksville is either the best place to be, or the worst. It depends on how scared you want to get. Adam and his friends dress up in their costumes and set out for a fun night of trick-or-treating. But along the way they come across the Evil House, hear a stream from within, and feel obligated to see what is the matter.
#15
Invasion of the No-Ones
1996
Mysterious balls of light are circling Spooksville, and one of them zaps Adam—invading his mind. Worse yet, the balls of light are slowly moving toward town, preparing to turn everyone into strange alien creatures.
#16
Time Terror
1997
Discovering a scary doll with a window clock built into its middle, Adam and his friends realize that they have discovered a time-travel device, which excites them, until they realize that by changing the past they can change the future. Original.
#17
The Thing in the Closet
1997
There is a horrible thing in the closet. Now there is a reason to be afraid to go to bed. Now there is a reason to lock the closet door. Now there is a reason not to turn out the light.
#18
Attack of the Killer Crabs
1997
Spooksville is in trouble. Huge crabs have appeared on the beach. The crabs keep coming, and it seems no weapon can stop them.
#19
Night of the Vampire
1997
Vampires are on the loose in Spooksville.... Adam and his friends are in real trouble now. A bunch of vampires are stalking Spooksville, turning the normally scary town into a place of pure horror. As fast as one vampire can be stopped, another appears. The gang finally realizes that to stop the bloodsuckers once and for all they have to find the Queen of the Vampires. But this Queen is very old and very smart. Unknown to the gang, she has set a trap for them. A trap that will turn them all into vampires. Cover art by John Youssi
#20
The Dangerous Quest
1997
Someone has cast a wicked spell on Watch, and the only way to save him is to journey into a mirror world of Spooksville. There, he'll find someone just like him who also needs help—but only one Watch can be saved. The other must die.
#21
The Living Dead
1998
When the deceased denizens of Spooksville's cemetery decide that Watch is meant to die, the gang calls on the services of the town witch to arrange an audience with the Grim Reaper, who has plans of his own. Original.
#22
The Creepy Creature
1998
Cindy and Bryce are hiking in the woods surrounding Spooksville when they're attacked by a blob-like creature. They try to fight the monster off, but it grabs Bryce and completely devours him. Cindy gets away to destroy the monster when Bryce reappears with no memory of the attack—and a newfound appetite!
#23
Phone Fear
1998
Suddenly everyone in the gang is getting calls from a creepy sounding person—and everything he threatens them with comes true. But the gang has no way to fight back, they can only wait in fear for the next call.
#24
The Witch's Gift
1998
The Witch has called them all to her castle. She says she is leaving Spooksville, but before she goes she wants to grant them each a wish. The gang is thrilled and they are also frightened. What price will they have to pay to have anything they ask for?