


Star Wars RPG Galaxy Guides
Series · 13
books · 1989-1996
Books in series

#1
Galaxy Guide 1
A New Hope
1989
Galaxy Guide 1: A New Hope contains a definitive collection of backgrounds, stats and info on the heroes and villains from the original Star wars movie, as well as a new adventure set on Tatooine suitable for new characters.

#2
Star Wars Galaxy Guide 2
Yavin and Bespin
1995
The galactic civil war between the Empire and Rebel Alliance has moved on from the isolated Yavin system, but adventure, new civilizations and great danger can still be found around the gas giant and its moons. Find out why the Empire has quietly established a new base near the ruins of the first Death Star and brave the mighty storms of mighty Yavin itself in search of untold wealth. Slog through the icy tundra of Yavin 8 in search of a downed imperial spy or cut through the thick tangle of Yavin 4's jungles to explore the ancient Massassi temples which tower over the forest canopy.
Cloud City is a booming trade town located in a little-traveled pocket of space just off the Corellian Trade Spine. The Imperial annexation of the city is still two years away and life is still fast and good for the traders, tourists, business executives, gamblers and rogues who call Bespin home. Sample the decadent delights of Cloud City's pleasure palaces or cut shady deals in the dark and gritty world of Port Town. Gamble away all your belongings or, if you're good enough, you just might win rulership of the city for life! Move beyond Cloud City to brave the dreaded sky sharks that haund the wilds of Bespin's skies or discover the secret of the planet Miser.
Yavin and Bespin are two of the most important systems in the Star Wars movie trilogy. This comprehensive volume details the creatures, aliens, cultures and geography of both planets. Galaxy Guide 2: Yavin and Bespin provides newly-disclosed data that will fascinate movie fans and Star Wars game players alike.

#2
Star Wars Galaxy Guide 2
Yavin and Bespin
1989
The fourth moon of Yavin, site of the battle that destroyed the Death Star in Star Wars IV: A New Hope. Bespin's famed Cloud City, the floating paradise from The Empire Strikes Back. These names bring back exciting images from the greatest space fantasy films of all time!
And we've captured that excitement in this definitive guidebook to two of the most important systems in the Star Wars movie trilogy. This comprehensive volume details the creatures, aliens, cultures, and geography of both Yavin and Bespin.
Galaxy Guide 2: Yavin and Bespin Planet Profiles provides newly-disclosed data that will fascinate movie fans and Star Wars game players alike.

#3
The Empire Strikes Back (Star Wars Rpg
Galaxy Guide No 3) 2nd Edition
1989
It is a dark time for the Rebellion ...
The embattled Rebels are about to be driven from their headquarters on Hoth. Luke is about to take a significant but dangerous step forward in his exploration of the Force. And Han's sordid past is about to catch up with him.
Join historian Voren Na'al as he covers the locales and people that had such a decisive impact on the Battle of Hoth and its aftermath. Explore the frozen wastes of the ice planet and the teeming swamps of Dagobah, and delve into the hidden secrets of the asteroid belt and Bespin's Cloud City. Meet the nefarious Imperials, brave Rebels, and assorted bounty hunters and scoundrels who figured in those crucial weeks centered around the Imperial strike againt the Alliance's secret headquarters.
Galaxy Guide 3 is the comprehensive guide to Episode V of the Star Wars saga, compiling information and facts from the movie, radio play, novels, and comics. You'll find wihin these pages a definitive collection of backgrounds, statistics, and information on the heroes and villains from The Empire Strikes Back, many of whom make their first appearance in a roleplaying supplement. Plus, join the adventure in an all-new scenario set in the luxury mining town of Cloud City.

#5
Star Wars Galaxy Guide 5
Return of the Jedi
1995
You can find the background, personality sketches and anecdotes of the villains and heroes, humans and aliens appearing in Return of the Jedi. Game stats for all of the characters are revised and updated for 2nd edition. It concludes with an adventure set on Endor just after the destruction of the second Death Star.

#6
Star Wars
1996
Information on Imperial regulations, ship modifications, and the Minos Cluster, an area filled with opportunity for freetraders.

#6
Star Wars Galaxy Guide 6
Tramp Freighters
1990
You are a free-trader... answerable to no one... hauling cargo for a tidy profit in your beloved ship, with your trusted comrades at your side... free from all danger, from all "entanglements"—Imperial or otherwise...
Sure it's not all fun and games, There are Imperial Customs officials to outwit, space pirates to battle, loan-sharks, corrupt portmasters, mechanical failures and a thousand other things which make your life interesting.
And somehow you keep getting mixed with that pesky Rebellion...
Galaxy Guide 6: Tramp Freighters gives you information on Imperial regulations, ship modifications, and the Minos Cluster, an area filled with opportunity for freetraders like yourself.
Features:
\* Ship construction, repair and improvement rules.
\* Rules for buying, selling, and carrying cargo.
\* Rules for trading on the black market.
\* Rules for loansharks, pirates, and Imperial Customs officials.
Also includes:
\* A complete setting - the Minos Cluster - where the Traders can begin their new careers.
\* Pregenerated worlds, characters, and encounters.
\* A detailed outline of the Minos Campaign, pitting the characters at first against the merciless law of supply and demand - then against the even more merciless Galactic Empire!

#7
Star Wars Galaxy Guide 7
1993
Come explore the infamous pirate spaceport city of Mos Eisley. Pounded by the relentless twin suns of Tatooine, Mos Eisley is host to some of the most famous (or infamous) smugglers and criminals in the galaxy!
Made famous by the exploits of Han Solo and the treachery of Jabba the Hutt, Mos Eisley is the ultimate adventuring locale for fans of the Star Wars movies.
This book provides a complete overview of this outlaw city. It contains detailed location descriptions, with maps, gamemaster character descriptions and illustrations. Includes introductory chapters describing the history of Tatooine and Mos Eisley!

#8
Star Wars
Galaxy Guide 8: Scouts
1993
Designed for use with West End Games' Star The Roleplaying Game, Galaxy Guide 8: Scouts provides detailed information on many aspects of scout adventures, giving gamemasters and players plenty of information to get started. For players, this book offers an overview of the scout services, discussion of where scouts come from and what they are like, as well as several new templates. For gamemasters, this book covers the story and practical elements of scouts adventures, including hints on how to design new planets and civilizations, natural hazards, and interesting gamemaster characters suitable for a scout setting. This book also has a detailed alen species generation system so gamemasters can "build" fun and exciting new alien species. Finally, this book offers a mini-campaign for new scouts, with adventure hooks, locations, and gamemaster characters to get things rolling right away.

#9
Galaxy Guide 9
Fragments From the Rim
1993
A compendium of trivia, news, rumors and information from the Outer Rim Territories. Inside this Galaxy Guide, there are countless new characters, ships, aliens and locations to populate your campaign. Meet some of the most famous Rebel heroes, Imperial despots and dangerous pirates and smugglers in this section of the galaxy.
This Galaxy Guide provides gamemasters with a wealth of information about life in the Star Wars universe, and includes chapters on the Rebel Alliance and the Empire, swoop gangs, mercenary units, pirates, corporations, media organizations, the Force, and even music, social life and culture! The perfect supplement to add atmosphere and flavor to your Star Wars game

#10
Star Wars Galaxy Guide 10
Bounty Hunters
1993
"To the being who bring me Han Solo, I offer 100,000 credits. So this bounty is now posted."
—Jabba the Hutt
Boba Fett. Bossk. IG-88.
Bounty hunters.
The very mention of a hunter on your trail is enough to make your blood run cold. They are the galaxy's most infamous trackers and will hunt another person halfway across the galaxy if the credits are right.
This Galaxy Guide examines all facets of the most dangerous and possibly most misunderstood group of professionals in the galaxy. Within this volume, players and gamemasters learn the specifics of bounty hunting, from determining "acquisitions" to the specialized equipment that hunters rely on. This guide provides details on some of the more notable hunters operating in the Empire, as well as details for generating bounty hunter player characters, including an introductory adventure.

#11
Star Wars Galaxy Guide 11
Criminal Organizations
1994
As the Galactic Civil War between the New Republic and the Empire continues, the forces of law and order face a struggle to control the growth of crime. From independent operators to crime syndicates and the awesome Hutt kajidic, this Galaxy Guide provides a valuable reference for everyone who wants to incorporate the galactic underworld into their adventures.

#12
Star Wars Galaxy Guide 12
Aliens - Enemies and Allies
1995
Snaggletooth. Ephant Mon. Weequay. Nikto. Though only glimpsed in the Star Wars movies, their unique appearance - their alienness - makes them some of the most memorable characters from this grand adventure. From the seedy Mos Eisley Cantina to the poshest cruisers plying the Galactic Core, they are an important part of the Star Wars universe. Aliens have civilizations spanning a million worlds, each with its own culture and history. Galaxy Guide 12: Aliens - Enemies and Allies describes over 30 alien species, with illustrations and complete game statistics.