
2006
First Published
3.20
Average Rating
32
Number of Pages
Armoured in a power suit and equipped with the best weapons in existence, a Mobile Infantry trooper is a match for any Arachnid. When the power suit's batteries flicker and die, however, when the mighty weapons run dry of ammunition, the tables are turned. In Ambush at Altair, the troopers face an Arachnid menace made all the more terrible by the troopers' own isolation. They are the one and only line of defense facing a sudden and unexpected Arachnid assault on Federation space, on the Altair colony of Tango Urilla, fighting with extremely limited resources against a seemingly endless flood of enemies. Ambush at Altair, a 32-page scenario for the Starship Troopers Role-playing Game, pits a handful of troopers, running low on weapons, ammunition and armor, against a hostile world brimming with Arachnids. If they fail, the colony will fall. If they survive, they will be heroes of the Federation.
Avg Rating
3.20
Number of Ratings
5
5 STARS
20%
4 STARS
20%
3 STARS
20%
2 STARS
40%
1 STARS
0%
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Author

Greg Lynch
Author · 4 books
A native Texan, Greg Lynch grew up in Dallas and has worked careers ranging from reporter to private detective to public relations, most of which involved shamelessly sticking his nose into other peoples’ business and writing about it. Passionate about writing, Mexican food and college football, Greg lives in Dallas with his wife, his daughter and an assortment of animals.