Margins
The Pillars of Reality book cover 1
The Pillars of Reality book cover 2
The Pillars of Reality book cover 3
The Pillars of Reality
Series · 6 books · 2014-2016

Books in series

The Dragons of Dorcastle book cover
#1

The Dragons of Dorcastle

2014

The first audiobook in a thrilling new epic fantasy saga, written exclusively for Audible by Jack Campbell, the New York Times bestselling author of The Lost Fleet series! For centuries, the two Great Guilds have controlled the world of Dematr. The Mechanics and the Mages have been bitter rivals, agreeing only on the need to keep the world they rule from changing. But now a Storm approaches, one that could sweep away everything that humans have built. Only one person has any chance of uniting enough of the world behind her to stop the Storm, but the Great Guilds and many others will stop at nothing to defeat her. Mari is a brilliant young Mechanic, just out of the Guild Halls where she has spent most of her life learning how to run the steam locomotives and other devices of her Guild. Alain is the youngest Mage ever to learn how to change the world he sees with the power of his mind. Each has been taught that the works of the other’s Guild are frauds. But when their caravan is destroyed, they begin to discover how much has been kept from them. As they survive danger after danger, Alain discovers what Mari doesn’t know—that she was long ago prophesized as the only one who can save their world. When Mari reawakens emotions he had been taught to deny, Alain realizes he must sacrifice everything to save her. Mari, fighting her own feelings, discovers that only together can she and Alain hope to stay alive and overcome the Dragons of Dorcastle.
The Hidden Masters of Marandur book cover
#2

The Hidden Masters of Marandur

2015

It’s Book 2 of The Pillars of Reality, the exciting epic fantasy series written exclusively for Audible by New York Times bestselling author Jack Campbell! Someone wants to kill Mari, a young Steam Mechanic in the Guild that controls all technology. She has learned that her world of Dematr is headed for a catastrophe that will destroy civilization, and that Mages really can alter reality for short periods. Someone also wants to kill Alain, a young Mage who has learned that Mechanics are not frauds as his Guild teaches, and that Mechanic Mari is the only person who can prevent the oncoming disaster. Narrowly escaping death, the Mechanic and the Mage stay alive thanks to their combined skills, an alliance never before seen. But it becomes clear that both of their Guilds, the most powerful forces in the world, are trying to destroy them. Other powers, like the great Empire and a mysterious secret Order, also seek to kill or capture them, using every weapon from Imperial Legions to Mage-created trolls, dragons, and rocs. Trying to survive and learn the truth about their world so they will know how to save it, Mari and Alain realize that the answers they seek may lie in the dead city of Marandur. But Marandur is guarded by the legions that have sealed it off from the rest of the world for more than a century. Mari and Alain's only hope may rest with the unseen Masters of Marandur.
The Assassins of Altis book cover
#3

The Assassins of Altis

2015

Trapped within the dead city of Marandur, Master Mechanic Mari and Mage Alain must escape both merciless barbarians and the pitiless Imperial Legion. Beyond those dangers lie the mightiest and most unforgiving powers in the world of Dematr: the Great Guilds that rule the world with iron fists. Mari's Mechanics Guild and Alain's Mage Guild have always been enemies, but they are united in wanting to kill their rogue members before Mari can fulfill the ancient prophecy of being the one who will finally overthrow their power. Mari and Alain must risk those dangers because halfway across their world lies a place where truth has long been hidden. A place that could explain why their world's history begins abruptly, with no hints of what came before. A place where they might learn how the Mechanics Guild came to control all technology and how the Mages manage to alter reality temporarily. A place that might tell them how to achieve a task that appears to be impossible. Never before have a Mage and a Mechanic worked together, and their combined talents offer their only hope. But she and Alain must first survive the deadly and implacable Assassins of Altis.
The Pirates of Pacta Servanda book cover
#4

The Pirates of Pacta Servanda

2016

"The world feels oddly strained, like a line pulled too taunt and apt to snap, smashing everything in its path." Master Mechanic Mari and Mage Alain have survived every attempt to stop them, but their enemies are determined to kill Mari, the only one who can save her world from a storm of destruction. As armies begin to gather and cities seethe with tension, Mari, Alain, and their friends must prepare to confront the storm in the place it first appeared: the broken kingdom of Tiae. The dangers facing them demand perilous raids, tough battles, and more than a little piracy. Beating the Mechanics Guild and the Mage Guild that have controlled the world of Dematr for centuries will require an unprecedented alliance under Mari's command of rebellious Mechanics, Mages, and common folk who know that together they can change the world, but separately they will all lose.
The Servants Of The Storm book cover
#5

The Servants Of The Storm

2016

Listening time 11 hours 56 minutes A Storm that will wreck a world threatens Dematr. Only Mari, one of the Mechanics who control all technology through their Guild, has a chance to stop it. She and Mage Alain have survived numerous attempts to kill them and have gained many more followers, but the Storm of chaos, born of centuries of enslavement, grows ever closer. Mari leads an army now. She and Alain must fight together to bind back the Broken Kingdom and build a force strong enough to defeat the might of the Great Guilds. But the Storm has many Servants who seek to preserve or gain personal power or wealth, or fear the New Day that Mari seeks to bring to the world. And Mari knows that victory will mean nothing if the precious knowledge brought long ago to their world is destroyed. In order to save it, Alain and Mari will have to pierce through the heart of their enemies' power and confront once more a place of ancient nightmare.
The Wrath of the Great Guilds book cover
#6

The Wrath of the Great Guilds

2016

The Great Guilds, fearing the loss of their control of the world of Dematr, have gathered their power and joined it with the relentless legions of the Empire. The full might of that host will fall upon the fortress city of Dorcastle. If Dorcastle falls, the revolt led by Master Mechanic Mari and Mage Alain will fail, and their world will soon descend into chaos. Only Mari, believed to be the daughter of an ancient prophecy, can inspire the people and lead the defense of Dorcastle. The prophecy says she has a chance to win, but it doesn't say she will survive. Alain will stand by her, both willing to die for the other, but neither one knows if their sacrifices will mean victory. As they battle the Imperial legions and see friends fall, Mari and Alain face their greatest challenges. And if they somehow win in the face of impossible odds, neither one can be certain what sort of world that victory will produce.

Author

Jack Campbell
Jack Campbell
Author · 43 books

Jack Campbell is a pseudonym for American science fiction author John G. Hemry. Librarian Note: There is more than one author in the GoodReads database with this name. See this thread for more information. John G. Hemry is an American author of military science fiction novels. Drawing on his experience as a retired United States Navy officer, he has written the Stark's War and Paul Sinclair series. Under the name Jack Campbell, he has written four volumes of the Lost Fleet series, and on his website names two more forthcoming volumes. He has also written over a dozen short stories, many published in Analog magazine, and a number of non-fiction works. John G Hemry is a retired United States Navy officer. His father, Jack M. Hemry, also served in the navy and as John points out was a mustang. John grew up living in several places including Pensacola, San Diego, and Midway Island. John graduated from Lyons High School in Lyons in 1974 then attended the US Naval Academy (Class of '78) where he was labeled 'the un-midshipman' by his roommates. He lives in Maryland with his wife and three kids. His two eldest children are diagnosed as autistic and suffer from Neuro immune dysfunction syndrome (NIDS), an auto-immune ailment which causes their illness, but are progressing under treatment. John is a member of the SFWA Musketeers whose motto reads: 'The Pen is Mightier Than the Sword, but the Wise Person Carries Both'.

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