


Books in series

#1
The Royal Sorceress
2012
It’s 1830, in an alternate Britain where the ‘scientific’ principles of magic were discovered sixty years previously, allowing the British to win the American War of Independence. Although Britain is now supreme among the Great Powers, the gulf between rich and poor in the Empire has widened and unrest is growing every day. Master Thomas, the King’s Royal Sorcerer, is ageing and must find a successor to lead the Royal Sorcerers Corps. Most magicians can possess only one of the panoply of known magical powers, but Thomas needs to find a new Master of all the powers. There is only one candidate, one person who has displayed such a talent from an early age, but has been neither trained nor officially acknowledged. A perfect candidate to be Master Thomas’ apprentice in all ways but one: the Royal College of Sorcerers has never admitted a girl before.
But even before Lady Gwendolyn Crichton can begin her training, London is plunged into chaos by a campaign of terrorist attacks co-ordinated by Jack, a powerful and rebellious magician.
The Royal Sorceress will certainly appeal to all fans of steampunk, alternate history, and fantasy. As well as the fun of the ‘what-ifs’ delivered by the rewriting of our past, it delights with an Empire empowered by magic – all the better for being one we can recognise. The scheming and intrigue of Jack and his rebels, the roof-top chases and the thrilling battles of magic are played out against the dark and unforgiving backdrop of life in the sordid slums and dangerous factories of London. Many of the rebels are drawn from a seedy and grimy underworld, while their Establishment targets prey on the weak and defenceless. The price for destroying the social imbalance and sexual inequality that underpin society may be more than anyone can imagine.

#2
The Great Game
2013
It's 1831, and Lady Gwendolyn Crichton has been appointed Royal Sorceress following the tragic events known as the Swing. Although unleashed by the rebel master magician Jack in battle with Gwen's mentor Master Thomas, the popular press firmly laid the blame at the feet of the French. Now alone at the head of the Royal College of Sorcerers, Gwen must overcome prejudice against her gender and age if she is to exercise her authority and fulfil her responsibilities. Soon an unexpected responsibility is made manifest when Sir Travis Mortimer, a senior magician recently returned from India, is found murdered in a locked room. Gwen is required to investigate, but before long her inquiries lead her into a web of intrigue that combines international politics, widespread aristocratic blackmail, gambling dens, and personal vendettas. Should she believe apparent evidence that Mortimer betrayed his country, or is she being manipulated to keep her away from the truth? Who can she really trust? Is a title or popular acclaim a valid basis for trust? Soon, some of the more unsavoury aspects of the case get dangerously close to home, which means Gwen must make hard decisions and ask difficult questions of her own nearest and dearest.
Continuing on from the end of The Royal Sorceress, The Great Game follows Gwen's unfolding story as she assumes the role vacated by Master Thomas. A satisfying blend of whodunit and magical fantasy, it is set against a backdrop of international political unrest in a believable yet simultaneously fantastic alternate history.

#3
Necropolis
2014
The British Empire is teetering on the brink of war with France. A war that may, for the first time, see magicians in the ranks on both sides. The Royal Sorceress, Lady Gwendolyn Crichton, will be responsible for the Empire’s magical resources when the time comes. Still struggling to overcome prejudice within the Royal College of Sorcerers, she has at least earnt the gratitude of much of the aristocracy, if not their respect. Just when Gwen needs to be firmly focussed on training new sorcerers, her adopted daughter Olivia, the only known living necromancer, is kidnapped. Her abduction could signal a terrible new direction in the impending war. But Intelligence soon establishes that it was Russian agents who took Olivia, so an incognito Gwen joins a British diplomatic mission to Russia, an uncertain element in the coming conflict. Once she has arrived in St Petersburg, she discovers that the Tsar is deranged and with the help of a mad monk has a plan that threatens the entire world.
Immediately following on from ‘The Great Game’, ‘Necropolis’ sees Gwen thrust into the wider international arena as political unrest spreads throughout Europe and beyond, threatening to hasten an almighty conflict. Once again Christopher Nuttall combines exciting fantasy with believable alternate history that is almost close enough for us to touch.

#4
Sons of Liberty
2016
The long-dreaded war between Britain and France has finally begun. French soldiers have landed on English soil and the British Army – and the Royal Sorcerers Corps, led by Lady Gwen – is moving to meet them. But when an inexperienced major disobeys her orders and sends two hundred hussars to their deaths, Gwen accidentally uses her magic to permanently damage his mind and sparks a political crisis at the worst possible time.
In the aftermath of the battle, Lord Mycroft suggests she leave Britain and head to the North American colonies, where British forces are anxiously awaiting a French offensive. The local sorcerers have been poisoned, the local government is barely keeping the colonies under control, the slaves are mutinous and revolution against the crown is brewing. The few locals with any known magical talent are untrained and certainly not ready for combat, but – if they can be trained in time – they may be all that stands between the colonies and defeat.
Accompanied by Irene Adler and Raechel Slater-Standish, agents of the British Crown, Gwen heads to North America. But it may be too late to save the colonies from a disaster that has been long in the making …
In ‘Sons of Liberty’, Gwen is sent from the relative safety of London to the colonies, where an undercurrent of revolution still abounds and intrigue and espionage are essential to keep the enemy at bay. But who exactly is the enemy? In the latest book in this exciting alternate history series, Christopher Nuttall expands Gwen’s horizons beyond Europe into the New World.