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Which Way Books
Books in series
#1
The Castle of No Return
1982
A Secret Castle full of danger and mystery lures you into Adventures unknown! But what will happen, ONLY you can predict, because you create your own fun filled adventure...and can experience a new ending every time! Welcome to the world of Which way books....Where YOU make things happen!
#2
Vampires, Spies, and Alien Beings
1982
The adventures of a child, watching the filming of a movie that suddenly turns real, are arranged so that the reader can decide the course of the story
#3
The Spell of the Black Raven
1982
The reader can decide the course of the story when a child is lead on strange adventures by a magic raven.
#6
Sugarcane Island
1976
Can you survive an adventure on Sugarcane Island? The reader connects the passages through a series of decisions that can bring survival and rescue or certain death.
#8
Cosmic Encounters
1982
Only the reader's choices will determine what happens to an astronaut who, making repairs on his first solo flight, begins to drift away from the ship
#9
Creatures of the Dark
1982
The reader determines the course of this story of adventures in a strange land inhabited by weird monsters and magicians
#10
The Invasion of the Black Slime and Other Tales of Horror
1983
The reader determines the course of the story of a fight against a mad doctor and strange monsters in an old mining town
#12
Trapped in the Black Box
1983
The reader's decisions will determine what adventures occur in a magical museum inhabited by vampires, beasts, and robots
#14
Poltergeists, Ghosts and Psychic Encounters
1984
Vintage paperback
#15
Star Trek
1984
The reader's decisions determine the adventures of the crew of the Enterprise on a trip into outer space
Authors
R.G. Austin
Author · 10 books
R. G. Austin
Author · 1 book
Edward Packard
Author · 78 books
Michael J. Dodge
Author · 1 book
Stephen Mooser
Author · 7 books
Barbara Siegel
Author · 14 books
Which Way Books
Series ·
18
books · 1714-2025
By
R.G. Austin
,
R. G. Austin
,
Edward Packard
, and more
#16
The Shadow Stealers
1984
Assuming the role of cub reporter investigating mysterious happenings in Canyon City, the reader discovers an invading race of strange aliens in this multiple ending adventure.
#17
Invasion of the Mutants
1985
As a member of the Galactic Starsquad, readers can pilot a skyracer in the TransGalactic Starsprint to win a million krono prize, challenge the skeletal power bandits, or battle the spiny Calcapods.
#18
Islands of Terror
1985
Readers face a hair-raising array of decisions when their cruise ship bound for Bermuda encounters a freak storm and a whirlpool, which plunges them into the deep
#19
Nightmare Planet
1985
As scout trainees, young readers must choose between two dangerous missions—destroy a strange crystal planet that is burning up other worlds, or rescue a planet trapped in suspended animation by Sorcus the Vile
#20
The Mind Bandits
1985
As the lone survivor aboard a wandering space station, the reader must choose between landing on an unexplored planet or tracking down the mysterious plague that has spirited away everyone aboard the space station
#21
Ten-Ton Monster
1985
To become Grand Master of the Planet Kreno, the reader must successfully undertake three dangerous quests, in this multiple-plot adventure
#23
Monster Express
2025
#24
Star Trek
1714
Welcome aboard, ensign! You've been assigned to duty on the Starship Enterprise. Your mission: investigate a mysterious meteor belt with Captain Kirk...or help Bones combat a deadly disease... or fight an alien race with Mr. Spock. You choose - you can beam over to a phantom ship overrun with mirror-creatures... or match wits against a giant alien who want to crush the Enterprise like a bug. But chose carefully or the Enterprise and you could be lost forever! THIS STAR TREK ADVENTURE BELONGS TO YOU! WELCOME TO THE WORLD OF WHICH WAY BOOKS—WHERE YOU MAKE THINGS HAPPEN!