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Feyland
Series · 7 books · 2011-2019

Books in series

The First Adventure book cover
#0.5

The First Adventure

2013

High-tech gaming and ancient magic collide when a computer game opens a gateway to the treacherous Realm of Faerie. Jennet Carter never thought hacking into her dad's new epic-fantasy sim-game would be so exciting... or dangerous. Behind the interface, dark forces lie in wait, leading her toward a battle that will test her to her limits and cost her more than she ever imagined.
The Dark Realm book cover
#1

The Dark Realm

2011

What if a high-tech computer game was a gateway to the dangerous Realm of Faerie? When a game… Feyland is the most immersive computer game ever designed, and Jennet Carter is the first to play the prototype. But she doesn’t suspect the virtual world is close enough to touch—or that she’ll be battling for her life against the Dark Queen of the faeries. Turns real… Tam Linn is the perfect hero—in-game. Too bad the rest of his life is seriously flawed. The last thing he needs is rich-girl Jennet prying into his secrets, insisting he’s the only one who can help her. Winning is everything… Together, Jennet and Tam enter the Dark Realm of Feyland, only to discover that the entire human world is in danger. Pushed to the limit of their abilities, they must defeat the Dark Queen… before it’s too late.
The Bright Court book cover
#2

The Bright Court

2012

Inside the game... Jennet Carter escaped the dark faeries of Feyland once. Now, fey magic is seeping out of the prototype game, beguiling the unwary and threatening everyone she cares about. Magic... Tam Linn may be a hero in-game, but his real life is severely complicated. Still, he'll do whatever it takes to stop the creatures of Feyland, even if it means pushing Jennet toward the new guy in school—the one with an inside connection to sim-gaming... and the uncanny ability to charm everyone he meets. Always win... Despite the danger, Jennet and Tam must return to Feyland to face the magic of the Bright Court—and a powerful new enemy who won't stop until the human world is at the mercy of the Realm of Faerie.
The Twilight Kingdom book cover
#3

The Twilight Kingdom

2012

Their last chance... Jennet Carter and Tam Linn are almost out of time. Feyland, the most immersive computer game ever designed, is about to be released into the world—along with the Realm of Faerie’s dangerous magic. Win the game... The faeries, desperate to break free from their realm, have set treacherous plans in motion. Despite magical allies of their own, Jennet and Tam have no idea what dire threats await, both in-game and out. Or die trying... Battling for their lives against the united powers of the Dark Queen and Bright King, Jennet and Tam’s quest to stop the fey takes them into the perilous Twilight Kingdom, where illusion reigns—and magic can break all the rules.
Faerie Swap book cover
#3.5

Faerie Swap

2019

Stolen away by the faeries... Two parallel tales of a changeling's adventures in the real world and a boy's experience in the treacherous and magical Dark Court of the Faerie Realm. Making unexpected allies along the way, will either of them be rescued, or will Korrigan and The Bug be forced to dwell forever in a world not their own? Includes How to Babysit a Changeling and The Bug in the Dark Court, plus REAL CHALLENGE: A Spark Jaxley Adventure Sometimes, the true challenge isn’t what you think… Top-rated gamer Spark Jaxley has made it to the World Championships, ready to give the competition her all. The stakes are high, the gaming is fierce, and her entire future is riding on the outcome. In the end, will she make the right choice?
Trinket book cover
#3.6

Trinket

2013

High-tech gaming and ancient magic collide when a computer game opens a gateway to the treacherous Realm of Faerie ~ Violet Yamaguchi can't wait to play the immersive new computer game, Feyland—but she doesn't suspect the game wants something in return...
Feyland book cover
#1-3

Feyland

2013

What if a high-tech computer game was a gateway to the treacherous Realm of Faerie? ~ Book 1 - FEYLAND: THE DARK REALM WHEN A GAME... Feyland is the most immersive computer game ever designed, and Jennet Carter is the first to play the prototype. But she doesn't suspect the virtual world is close enough to touch-or that she'll be battling for her life against the Dark Queen of the faeries. TURNS REAL... Tam Linn is the perfect hero, in-game. Too bad the rest of his life is seriously flawed. The last thing he needs is rich-girl Jennet prying into his secrets, insisting he's the only one who can help her. WINNING IS EVERYTHING... Together, Jennet and Tam enter the Dark Realm of Feyland, only to discover that the entire human world is in danger. Pushed to the limit of their abilities, they must defeat the Dark Queen... before it's too late. ~ Book 2 - FEYLAND: THE BRIGHT COURT\* INSIDE THE GAME... Jennet Carter escaped the dark faeries of Feyland once. Now, fey magic is seeping out of the prototype game, beguiling the unwary and threatening everyone she cares about. MAGIC... Tam Linn may be a hero in-game, but his real life is severely complicated. Still, he'll do whatever it takes to stop the creatures of Feyland, even if it means pushing Jennet toward the new guy in school—the one with an inside connection to sim-gaming... and the uncanny ability to charm everyone he meets. ALWAYS WINS... Despite the danger, Jennet and Tam must return to Feyland to face the magic of the Bright Court-and a powerful new enemy who won't stop until the human world is at the mercy of the Realm of Faerie. ~ Book 3 - FEYLAND: THE TWILIGHT KINGDOM THEIR LAST CHANCE... Jennet Carter and Tam Linn are almost out of time. Feyland, the most immersive computer game ever designed, is about to be released into the world—along with the Realm of Faerie's dangerous magic. WIN THE GAME... The faeries, desperate to break free from their realm, have set treacherous plans in motion. Despite magical allies of their own, Jennet and Tam have no idea what dire threats await, both in-game and out. OR DIE TRYING... Battling for their lives against the united powers of the Dark Queen and Bright King, Jennet and Tam's quest to stop the fey takes them into the perilous Twilight Kingdom, where illusion reigns—and magic can break all the rules.

Author

Anthea Sharp
Anthea Sharp
Author · 41 books
Growing up, Anthea Sharp spent her summers raiding the library shelves and reading, especially fantasy. She now makes her home in the Pacific Northwest, where she writes, plays the fiddle, hangs out in virtual worlds, and spends time with her small-but-good family. Contact her at antheasharp@hotmail.com, follow her on twitter, find her on facebook (http://www.facebook.com/AntheaSharp), and visit her website.
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