
2002
First Published
3.66
Average Rating
108
Number of Pages
Part of Series
Fang, Claw and Bullet Not all werewolves are creatures of the wild. Some stalk the city streets, hunting their prey in back alleys and boardrooms. Technology is their ally and computers are their slaves. When the war erupts in the city streets, they'll be ready to fight with tooth and claw, with electricity and glass. They are the Glass Walkers. Skating the Weaver's Webs The fifth revised Tribebook, Glass Walkers focuses on the most urbane of werewolf tribes. Inside are the secrets of the cyber-tribe's mystic powers over technology, as well as their tactics for fighting the War of the Apocalypse over electronic and concrete battlefields. No modern-day Werewolf fan should be without it.
Avg Rating
3.66
Number of Ratings
58
5 STARS
17%
4 STARS
36%
3 STARS
41%
2 STARS
5%
1 STARS
0%
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